I'm an experienced Programmer with a passion for visuals - a 'Creative Developer'

I'm one of those Flash developers that weathered its great fall (and the very long run up to it) by adapting to survive. I moved on from over a decade's employment with a BAFTA winning children's digital media agency in 2018, to continue developing interactive products with 'native technologies' in a freelance capacity. I'm currently trading under a limited company registered in England and Wales: INDUCTIBLE LTD.

A long-standing Technical Director in my last placement, I'm a client-facing programmer with proven skills in (and deep understanding of) both technological and visual creative domains. An experienced, practical all-rounder in digital media product development, I have a particular leaning toward coding games, websites and mobile apps using web technologies (HTML5 and Javascript). I'm no stranger to the entire interactive development process, and have been involved from concepting, all the way through production, to post-release maintenance on countless digital projects over the last seventeen years.

Most recently I've worked with the following:

Building and maintaining games using Playcanvas (3D WebGL), Pixi, Phaser, Haxe, 2DKit and Cocos game engines, typically for large children's content broadcasters: the BBC, Sky, Turner, Nickelodeon and Cartoon Network

Converting HTML5 games to run on resource-limited TVs, in the context of a television 'set-top box' (Sky)

Vanguard development (native Android/Java and HTML5/Javascript) of interactive content for a brand new hardware platform (Sky Live), leveraging a machine-learning based computer vision system (MediaPipe / TensorFlow Lite)

Re-engineering existing games to add localistion support, and redeploying these as hybrid apps (targeting Android and iOS) via Cordova

Other Javascript developments (ES5, ES6 and Typescript), including bespoke build tooling using Node JS

If you think I might be able to help out in servicing technical development requirements on a product, or else you need an experienced consultant for a creative 'web game', or other online product involving web-native technology and interactivity, please get in touch.

Core Skills

JavaScript development and maintenance for games, apps and rich internet applications using ‘pure’ modular ES6 [via Babel and Webpack], TypeScript, and legacy ES5

WebGL and canvas rendering libraries: Pixi.js, CreateJS, Phaser, PlayCanvas and own-built JavaScript frameworks and tooling

‘Hybrid app’ development for iOS and Android using Cordova, or 'pure' native WebView development and extension

Technical direction - interpreting a loose proposal into a (feasible) and actionable product under development, through to delivery and long term support

Other Skills

Adobe Photoshop, Affinity Designer, Blender, 3D Coat, Spine, Texturepacker, Audacity, Git and SVN, NPM and Node.js, Adobe Animate, PhysicsEditor, Grunt, Python,  Django, Bash, PHP, WordPress, Google Docs script.

Writing - I've written numerous technical documents alongside my products, to enable their continued usage and development in the long-term. I've written technical articles to assist in pitching and proposals for various agencies. At university I published and presented my final year project (about particle swarm optimisation) as a peer-reviewed academic paper.

Teaching and presentation - previously employed via an outdoor activities club teaching bush/campcraft skills to kids age 5-15. Historically I've also delivered sessions delivering STEM education to students aspiring to work in the games industry (via DV8 Sussex, and to a visiting Norwegian college). I also designed and hosted several constructive technology 'hack days' at my former company.