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Operation Ouch: Clone Wards
Plug-in Media, 2018, for CBBC (role: engine developer, technical lead)
HTML5 (pixi.js, webpack, babel, ES6, bespoke entity/component framework)

In this epic simulation, you need to manage limited staff as waves of patients enter your expanding hosptical, with all manner of woes: Stripe-itis, Square eye, Truck-in-ear, Zombie bite, etc. The game has been incredibly successful for the BBC, with very high user retention and a load of positive chatter in the game's comments stream. It's a massive technical achievement too - huge in scope, for a web game!

I later worked a content update, introducing patient 'helicopter drops', rogue gorillas, and chicken hunting. So. Much. Fun.

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