Tate Airbrush
Plug-in Media, 2010, for Tate Modern (role: game developer, technical lead)
Flash, AS3

One weekend I wanted to relive my MSc education a little, and so I sat down and coded a computer vision system inspired by the way a fly's eye works (using basic motion receptor elements which identify the direction of motion within an otherwise static field). I showed my management directors, and this client project soon grew out of it. Users direct a cursor using localised motion (wiggling fingers) and can paint expressively using various tools, which are all inspired by the styles typical of historical famous artists.

Screen-Shot-2017-05-01-at-20.16.42

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